Small Fire Extinguisher 3D Model
This project showcases a complete game-ready 3D asset workflow.
I first created a highly detailed high-poly model to capture all surface details and wear.
These details were then baked into textures and transferred onto an optimized low-poly model.
The final asset keeps a realistic look while remaining efficient for real-time use.
This approach balances visual quality and performance, making the model suitable for games and interactive applications.
I first created a highly detailed high-poly model to capture all surface details and wear.
These details were then baked into textures and transferred onto an optimized low-poly model.
The final asset keeps a realistic look while remaining efficient for real-time use.
This approach balances visual quality and performance, making the model suitable for games and interactive applications.