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SHKLJAR DANIEL



is a digital graphic designer with experience in

3D GRAPHICS / VIRTUAL SPACE / DIGITAL DESIGN / VIZUALIZATIONS / CINEMATIC SHOTS / GAME DESIGN / 

living in the Czech Republic. Graduated in Graphic Design and New Media. Since 2019 he is fully dedicated to 3D graphics.

EDUCATION

2019-2023
Hish School of Multimedia studies, Graphic Design and New Media


EXPERIENCE

Collaboration with GLOB Software, support in the realization of high-low poly 3D models according to specified references.

Collaboration with RE/MAX, realization of simple 2D illustrations and preparations for printing.

PROGRAMS/ENGINES

Blender, Unreal Engine, Quixel, Adobe Substance Painter, Photoshop, Illustrator, Lightroom, InDesign, Premiere Pro, Davinci Resolve,




ArtStation

Linktree

Instagram



SKLJAR_DANIEL

DIGITAL_ARCHIVE

ArtStation / Linktree

3D asset artist and digital graphic designer specializing in
game-ready assets and environments 
based in the Czech Republic.

 3D/2D GRAPHICS / VIRTUAL SPACE / DIGITAL DESIGN / VIZUALIZATIONS / GAME DESIGN /

 
Since 2019 is fully dedicated to 3D graphics.

 

EDUCATION

Sep 2019 - Jun 2023

Hish School of Multimedia studies, Graphic Design and New Media


EXPERIENCE 

SCS Software / ATS Assets, Prague / Full Time

Oct 2023 - Jun 2025

Worked as a 3D Artist in the ATS Assets team, collaborating with other artists on the creation, optimization, and integration of 3D assets for game as American Truck Simulator.

Contributed to DLCs like Iowa and Illinois.
Specialized in modular asset workflows, scale accuracy, and performance balance within complex game environments



PROGRAMS

Blender / Unreal Engine / Quixel / Adobe Substance Painter / Photoshop / Illustrator / Lightroom / InDesign / Zbrush / Autodesk Maya / Miro / Hitem3D / 

 




















Q2033
N°17