SHKLJAR DANIEL
is a digital graphic designer with experience in
3D GRAPHICS / VIRTUAL SPACE / DIGITAL DESIGN / VIZUALIZATIONS / CINEMATIC SHOTS / GAME DESIGN /
living in the Czech Republic. Graduated in Graphic Design and New Media. Since 2019 he is fully dedicated to 3D graphics.
EDUCATION
2019-2023
Hish School of Multimedia studies, Graphic Design and New Media
EXPERIENCE
Collaboration with GLOB Software, support in the realization of high-low poly 3D models according to specified references.
Collaboration with RE/MAX, realization of simple 2D illustrations and preparations for printing.
PROGRAMS/ENGINES
Blender, Unreal Engine, Quixel, Adobe Substance Painter, Photoshop, Illustrator, Lightroom, InDesign, Premiere Pro, Davinci Resolve,
ArtStation
Linktree
Instagram
SKLJAR_DANIEL
DIGITAL_ARCHIVEArtStation / Linktree
3D asset artist and digital graphic designer specializing in
game-ready assets and environments
based in the Czech Republic.
3D/2D GRAPHICS / VIRTUAL SPACE / DIGITAL DESIGN / VIZUALIZATIONS / GAME DESIGN /
Since 2019 is fully dedicated to 3D graphics.
EDUCATION
Sep 2019 - Jun 2023
Hish School of Multimedia studies, Graphic Design and New Media
EXPERIENCE
SCS Software / ATS Assets, Prague / Full Time
Oct 2023 - Jun 2025
Worked as a 3D Artist in the ATS Assets team, collaborating with other artists on the creation, optimization, and integration of 3D assets for game as American Truck Simulator.
Contributed to DLCs like Iowa and Illinois.
Specialized in modular asset workflows, scale accuracy, and performance balance within complex game environments
PROGRAMS
Blender / Unreal Engine / Quixel / Adobe Substance Painter / Photoshop / Illustrator / Lightroom / InDesign / Zbrush / Autodesk Maya / Miro / Hitem3D /
FLETH
N°18